Post by #HEEL Dark Lord on Jul 20, 2013 19:42:17 GMT -5
Credit: wrestlinginc.com
2KSports recently revealed some improvements for WWE 2K14 at a press event in New York. Here are the improvements that they revealed, via 2K.com:
NEW NAVIGATION SYSTEM
• The entire navigation system has been overhauled and reanimated including all walking, running, and dragging motions to give the game a more fluid and life-like feel and look.
• Overall Superstar movement has been accelerated, meaning the action is faster-paced and more like what you see on WWE television.
• There is now a "starting up" animation for when Superstars begin running. This leads to a more natural-looking match, where it is more difficult to "spam" running attacks.
• Animation gestures have been added such as adjusting wrist bands, motioning for your opponent to get up, and many more to give a human-like appearance to the navigation system.
STRIKING CHANGES
• Strike and strike combos are now quicker and snappier, making them faster and harder to reverse.
• Successfully landing a strike combo now puts your opponent in a groggy state, making groggy grapples appear earlier and more frequently.
REVERSAL SYSTEM IMPROVEMENTS
• Reversing a grapple move now causes the reverser to do a move of his/her own automatically.
• This cuts down on the endless back-and-forth "reversal fest" some users complained of in WWE '13 while also making the match move faster.
CATAPULT FINISHERS
• Catching Finishers can now be executed offensively, by Irish Whipping your opponent to the ropes with a finisher stored or catapulting your opponent up when they run towards you.
• Select finisher moves give you the ability to launch an opponent into the air and then hit them with a Catch Finisher on the way back down.
NEW OMG MOMENTS
• New multi-man OMG Moments added to help you gain the upper-hand in multi-man matches. One OMG move can take out two opponents in one shot making it easier to get the win against multiple opponents.
• Double Attitude Adjustment
• Double Shellshock
• Double Chokeslam
• New OMG Moments added to allow you to dole out even more damage using the ring environment.
• Boot-to-head on outside ringpost
• DDT on the apron
TWO-COUNTS
One of the most reviled bugs in WWE '13 was the dearth of two-counts. This issue has been addressed, bringing back the dramatic near falls you know and love.
2KSports recently revealed some improvements for WWE 2K14 at a press event in New York. Here are the improvements that they revealed, via 2K.com:
NEW NAVIGATION SYSTEM
• The entire navigation system has been overhauled and reanimated including all walking, running, and dragging motions to give the game a more fluid and life-like feel and look.
• Overall Superstar movement has been accelerated, meaning the action is faster-paced and more like what you see on WWE television.
• There is now a "starting up" animation for when Superstars begin running. This leads to a more natural-looking match, where it is more difficult to "spam" running attacks.
• Animation gestures have been added such as adjusting wrist bands, motioning for your opponent to get up, and many more to give a human-like appearance to the navigation system.
STRIKING CHANGES
• Strike and strike combos are now quicker and snappier, making them faster and harder to reverse.
• Successfully landing a strike combo now puts your opponent in a groggy state, making groggy grapples appear earlier and more frequently.
REVERSAL SYSTEM IMPROVEMENTS
• Reversing a grapple move now causes the reverser to do a move of his/her own automatically.
• This cuts down on the endless back-and-forth "reversal fest" some users complained of in WWE '13 while also making the match move faster.
CATAPULT FINISHERS
• Catching Finishers can now be executed offensively, by Irish Whipping your opponent to the ropes with a finisher stored or catapulting your opponent up when they run towards you.
• Select finisher moves give you the ability to launch an opponent into the air and then hit them with a Catch Finisher on the way back down.
NEW OMG MOMENTS
• New multi-man OMG Moments added to help you gain the upper-hand in multi-man matches. One OMG move can take out two opponents in one shot making it easier to get the win against multiple opponents.
• Double Attitude Adjustment
• Double Shellshock
• Double Chokeslam
• New OMG Moments added to allow you to dole out even more damage using the ring environment.
• Boot-to-head on outside ringpost
• DDT on the apron
TWO-COUNTS
One of the most reviled bugs in WWE '13 was the dearth of two-counts. This issue has been addressed, bringing back the dramatic near falls you know and love.